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Developers WorkLog

  • 2000+ Downloads and counting
    MeshCreator, since the 2.5x BETA release in November last year has just pitched over the 2000 downloads mark.  Also, the new mailing list is now up and running and development progress is ramping up.  Another new ALPHA is in the pipeline so watch out for that (hopefully in the next few days.)  MeshCreator seems to be developing a web presence which is great, with new sites posting links regularly.

    It finally feels like MeshCreator is on its way to becoming a "Simple 3D Solution".
    Posted 22 Mar 2011 16:25 by Richard ADM
  • Great Feedback and New features
    Have been receiving some great feedback from MeshCreator Users over the past month or so which is really helping me to focus on where I am and where MeshCreator is going.  After the lull I have now begun the process of adding new features to MeshCreator and making it more usable.  The bug list is growing again and I have a lot to get through but little by little it seems to be slowly coming together.  I have posted some user created images in the gallery (thanks for sharing :) and things are starting to really move along.

    The latest ALPHA has now been pushed to the website and the 2.60 ALPHA program is now stable enough to replace 2.52 as the recommended download version.  The feature migration is still in progress but it is coming along well.  I am hoping to get as many people testing 2.60 as I can over the coming months so watch this space and new stuff is hitting the app regularly right now.
    Posted 13 Mar 2011 16:04 by Richard ADM
  • Slowly ramping up again
    The last posted version of MeshCreator was back at the beginning of December last year.  Since then, development has completely come to a halt.  There are bugs to fix, functions to write and (it would appear) documentation to repair thanks to Google Sites forgetting where it put some of my images.

    I had planned on getting the 2.6x BETA out the door on the 1st February.  This absolutely did not happen.  There are several reasons for this and I feel it is only fair that I explain myself.  Firstly, there was the holiday season and the new year.  I have 5 kids so family time was a must.  Then there were some severe performance issues that I have found it difficult to resolve.  This has let to some time away from the IDE.  Last, but by no means least, I lay a significant portion of the blame on Gran Tourismo 5 (on PS3) which hijacked my entire life.  Even now, I have had to send my B-Spec driver on a 20 lap stint around Monza just so I can write this post.

    So, I am now in the process of dragging myself back into the development hot-seat.  I have received some good feedback and constructive criticism from several sources and I am hoping to start getting some alpha code out the door in the next couple of weeks that addresses some of these requests and also improves performance of the application.

    ----  HANG ON ----

    Sorry - PIT STOP

    I have also decide that I will be recommending 2.6x in preference to 2.5x if the next version is stable enough.  This will simplify things from a support perspective.  I may need to write an upgrading "Need-To-Know" doc to explain the differences and how things are changing in 2.6 and later.

    All GO! GO! GO!  (ish...)
    Posted 5 Mar 2011 14:26 by Richard ADM
  • 900+ Downloads + New ALPHA + First video tutorial...
    As we move into December I have surveyed the mirror sites that are hosting/listing MeshCreator.  The first BETA was published on the 1st November and in November it hit a little over 900 downloads if I include direct downloads from the website.

    Also, a new ALPHA build of MeshCreator v2.60 has been published on the website.  It includes a major overhaul of vertex storage arrays and how the data is managed to make it better from a rendering performance point of view.  Although this will have a negative impact on performance of the editor it should make it easier to produce fast rendering code for use in your applications.  There are also some new features that are posted in the release notes.

    Finally, the first tutorial video has been posted on the new "Tutorials" page.  It isn't perfect but it shows how to create a chess piece with MeshCreator.  More, shorter and easier to watch videos coming soon.
    Posted 1 Dec 2010 01:02 by Richard ADM
  • MeshCreator passes 600+ Downloads
    Since the BETA build was published on the 1st November today we have passed the 600 downloads mark.  This is with with help from external mirrors and freeware hosting sites.  I will post the full count for November at the end of the month but I thought I would share this statistic.
    Posted 20 Nov 2010 11:24 by Richard ADM
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Red Baron - Created with 2.51 build 550

Chess Piece - Created with 2.51 build 513

A mean looking Sci-Fi Tank with v2.01

Zero-G Racer Created with 2.01

Meet Brian...  Created with v2.01

Another Tank Created with v2.01